How to fix ShadowGun force close issue on non Tegra 2 Android phone? Yup, if you are using non Tegra 2 Android phone and manage to play ShadowGun with Chainfire3D. That might be your question. It was mine. Err… I was facing ShadowGun force close issue on Samsung Galaxy S II when trying to loading another level after finished level 1. And has graphics glitch issue sometimes too (but very rare). Finally, I found a solution to fix ShadowGun force close issue on Samsung Galaxy S2.
If you are using older generation non Tegra 2 Android phone like HTC Desire HD, Samsung Galaxy S, ShadowGun might not able to load properly. In order to play ShadowGun, you need to turn on ‘Reduce texture quality’ and ‘Reduce texture size’ in Chainfire3D. This will help to reduce memory usage and improve performance on older Android phone. Guess what? These help to fix force close issue on Samsung Galaxy S2 when trying to loading another level after finished level 1. But the graphics quality will be reduced, right? No worry, just turn off those after you manage to go pass the loading.
Above screenshot was taken right after level 1 with Chainfire3D Pro on 16xMSAA mode. Enjoy…